Star Citizen`s no-compromise approach appeals to PC gaming, but it also means you`ll have to tweak your settings to get an acceptable frame rate. Before we begin, let`s establish some facts. You also need at least 16GB of RAM for Star Citizen. In addition, the game`s graphics and huge world maps require your PC to have 24-32GB of RAM. Star Citizen requires 65 GB of free hard disk space for installation based on system requirements. Star Citizen is developed by Cloud Imperium Games on Amazon Lumberyard Engine, so this article provides minimum and recommended system requirements for Star Citizen PC. Star Citizen is still waiting. Nevertheless, if you are wondering if you can run it based on the gameplay you saw in the trailers, here are the minimum and recommended requirements for Star Citizen PC: The AMD Radeon RX 580 can hold up in Star Citizen and this is the lowest I recommend. It`s actually a pretty decent map for most games. This card has weighed on its weight in terms of value for money. In fact, it may be the champion of value for money. I get my 30 fps in space / PO in 4k with full settings.
Don`t ask for Orison 😁 Sharpening: Low Impact. This is a post-processing technique used to make the final image sharper and make objects sharper. This can sometimes be an inconvenience as it can cause flicker and make distant objects less realistic. Again, this is a matter of personal preference, as the impact is small. The 3080 is the second best option. It is slightly lower than the 3090 (less than 5% difference in SC), but the price difference is huge. That`s why I feel comfortable recommending it without hesitation to anyone who doesn`t have money to spend. The main difference between these cards is VRAM. The 3090 has 24GB that no game even comes close to using and this GDDR6X RAM is expensive.
The 3080 comes with just 10GB, which is perfectly fine even for 4K gaming and that`s the main reason for the price difference. There are other differences in terms of cores and bandwidth as well, but it`s up to you whether the extra price is worth it. The problem is that it`s even harder to find it in stock. The settings of the game are pretty straightforward at the moment, so let`s go through them one by one. According to our speculations, at least Core i7-2500K or FX-4100 is required to play Star Citizen. But for the best experience, an i7-9700K or better is recommended. You can play the game in lower settings if you have at least GTX 1060 graphics or equivalent. To keep the game running optimally, a GeForce RTX 2070 or Radeon RX 5700 XT is also suggested. Game mode: Disable this option as well. This is a Windows setting that can sometimes cause strange problems.
However, if I go full 3840 x 2160, I drop to 15-20 fps. The high settings should be better as I lower it to make it more expensive CPU, which you don`t want. Most performance drops occur in cities where many entities need to be rendered. This is because CPU rendering is limited to one atm thread. This limit is managed when the Vulcan API is introduced. Long Short Story: This is the Game^ Before you buy a new graphics card or processor, know that the full release of Star Citizen is still in a few years. Everything you buy today probably won`t last a few years from now. Everything you buy is just for the next 2-3 years or maybe a little more. Based on my own experience with SC, user telemetry data from RSI, hours spent on forums/reddit, and my experience with other highly sophisticated VR simulations, here are my top GPU recommendations.
Star Citizen – Best Joysticks, HOTAS, Controller (2022) The challenge, however, is that a monster PC is required to run it at optimal settings. Some improvements will come from developers as they refine netcode, asset streaming, and other programming work. But he`ll still need all the power you can throw at him. Volumetric clouds of the planet: medium impact. Adds extra „volume” to clouds around planets. On Orison, this setting can seriously boost your performance, no matter what level you set it. On other planets, the effects aren`t so bad because those planets don`t use the same cloud technology yet, but they will eventually do it. When it comes to the best GPU, the Nvidia 3090 clearly dominates. Not only is it a beast on paper, but actual RSI data shows that it dominates everyone else when it comes to actual performance in the game. The 3090 is a beast and works well even without overlocking, and has 24GB of GDDR6X memory, which means it should protect you for several years (in fact, that`s overkill).
It also supports ray tracing, which offers a more future-proof one. I`m not usually a fan of the Founder`s Edition versions, but with the 3000 series, Nvidia has done pretty well. Do not hesitate to get any version in stock. ASUS is also what I personally always use, and I`ve never had any problems with quality control. You can use any tool to measure fps, but Star Citizen has a fantastic overlay in the game that gives you a lot of information. While you`re in the game, press the tilde (~) key, usually located above your tab key, to open the console. Type the following in this console and hit Enter: I`m almost playing at 4K, and cities are still around 25-30FPS. This is strange, because a high level usually works better than average. In cities, the CPU is limited. Although the game now uses all your cores, the main rendering thread tends to kill one (they`re working to change that).
Tessellation distance from the terrain: No impact. Tesellation occurs when false geometric details are added to the terrain to give flat textures a 3D appearance. Many games use it and it has almost no effect on performance, so I recommend setting it to a high level. Diffusion object spacing: low impact. Scattered objects are essentially rocks, grass, small asteroids, dust, and other procedurally generated objects scattered across the map. These settings determine how far away they are rendered and rendered in detail. High is recommended, but you can reduce it if you have performance issues. If you reduce this, you will see objects appear near you because rendering is delayed. Quality: Low impact. This is basically the general detail of the objects and I recommend setting it high.
Setting this high level will put a strain on your graphics card, but the PCU will breathe a little easier, which is usually a bottleneck. As others have said, it is better to use high parameters. With my 3080fe and i7 7700k I get 20fps at Orison 30fps at Olisar and more in space. It`s the game, not you. Chromatic aberration: No effect. Adds strange false lens effects to the game that I disable in all games. Resolution: High effect. This is the rendering resolution of your monitor.
When you go from 1080p to 1440p to 4K, the number of pixels you need to render increases exponentially. This has a high impact on performance, so you should probably lower your resolution if you`re using a 4K monitor.